I’m back letting you guys know about a new equation I’ve figured out. Did this using a bit of Programming as I’m not going to manually sit there and do it (finding out what number the eq is multiplied with)
There is a 30% increase in the gold per level, it’s multiplied by 1,000 to get the gold. I’ve also found out that the Player Level is always the current one, not the next one. So if the embed shows Level 2, it’s actually level 1 in the equation. Here’s the equation
You can now predict basically how much loot you’ll get every time. Works flawlessly except you’ll need to round the value you get sometimes. This might actually be the the equation they use in the code.
As always, Enjoy 🙂