- Edited
This is the BEST Guide that you’ll find to starting Will of Steel
To avoid confusion, we provide a basic tutorial for new players. Most questions about the bot like “how do I attack, what are NPCs, what is treasure?” etc and understanding how the bot works is explained below. Read carefully as here you’ll find the answers to most of your questions.
Still don’t understand something? Feel free to ask other players (and us) on this forum. Now let’s begin
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You start the bot with 500
and 500
. Gold is the currency you’ll be spending most of your time on, such as recruiting your army, attacking etc. Also it is the most common loot you’ll come across when attacking players or NPCs. It is extremely important to always have gold in your treasure as it is the main currency that fuels the wars. Meanwhile, rubies are a VERY special currency, so don’t waste them!
Running
/treasure
or/army
registers you in the bot’s database and gives you the default loot. Along with the loot, you will also b e given 30 infantries to start attacking!Every single troop has it’s own attacking and defending power. Some troops are good or attacking (known as “atk troops”), and some are good at defending (known as “def troops”). Be careful which ones you pick to attack and defend.
There are two ways to correctly start the bot (according to us):
Run
/recruit
with the 500you have, to right away expand your army. Then follow step 2
Run
/npc
with your army, to gain gold & recruit more troops.
Both of these strategies are viable as of now. Now repeat step 1 and 2 till you have a strong army.
- Now that you have a strong army, you can attack other users (or continue to grow your army), use
/attack
to attack other users. Remember, the gold you get from this attack depends on the defender’s gold loot.
In case a friend of yours is in trouble and they need troops, you can always back them up with /send
command, to send them troops.
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Remember, the more friends you gather, the bigger the army can be. Pretty much, teams are better than trying to fight 10 different users alone. There is a built-in feature to create and manage a team, here’s a tutorial on that:
- Create or manage an alliance (team) using
/alliance
. Join another alliance using/join
- Each alliance has it’s own bank, you can view how much treasure you have stored in it using
/bank
. If you want to deposit any resources, use the/deposit
command! - When you are in an alliance, if any player from another alliance attacks your alliance, it triggers a war between the two. Now you can choose to fight back, or pay them to end the war.
- If you are the attacker, run
/truce
to request a certain amount of resources to end the war. If you are the defender, run/payout
to accept the truce request. The resources will be removed from your Alliance Bank.
We currently have our own alliance, Gods Allies
. Feel free to join if you want!
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Now before you create the biggest army, you will need to understand how our Food system works:
- Every Troop eats a certain amount of Food
every hour. Each troop eats a different amount, depending on their other stats like attack damage, defence damage etc. You can view the Food each troop eats/hr below or in
/recruit
- This Food
is generated from your Farmhouse and Bakery and stored into your Storehouse. You can view the upgrade costs of these building in
/construct
and upgrade them using/upgrade
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Now, in Will of Steel, we have quite a few NPCs. So here is a list for you:
Normal NPC: This is the NPC you will be interacting alot with. It is a normal NPC which gives you gold depending on the NPC Level and a few rubies as well!
Tower NPC: This is a NPC which you can attack every few hours (depends on type of Tower NPC). It is mainly used for gaining Rubies
.
- Ice Tower: Does 200 Damage, Gives you 50
, 40,000
. Cooldown for it is 2 hours.
- Sand Tower: Does 300 Damage, Gives you 300
, 65,000
. Cooldown for it is 3 hours.
- Fire Tower: Does 450 Damage, Gives you 450
, 125,000
. Cooldown for it is 4 hours and 30 minutes.
- Ice Tower: Does 200 Damage, Gives you 50
Event NPC: This is a weekly-changing NPC. It gives you Event Points which you can use to buy Skins for your Castle!
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While you are interacting with the NPCs you might also notice you are gaining Tokens
. You can use these Tokens to forge Frames to gain benefits:
- You can forge Frames using the
/forge
- You can apply your forged Frames using the
/apply
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If you have forged Frames for a benefit you don’t wish to have, you can always sell it to other players using our Market!
- Run
/market
with the item you wish to trade. You can do one of the following:- Buy Instantly: Instantly buy a certain amount of that Item. This only works if there are enough sell offers to fulfill your order.
- Sell Instantly: Instantly sells a certain amount of that Item. Only works if there are enough buy orders to take your Item.
- Create Buy Order: You can create a buy order, so whenever someone wishes to sell that item, they can!
- Create Sell Offer: Create a sell offer, so if someone wishes to buy your item, they can!
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WOW! That was alot of reading to do, if you managed to do so, congratulations! Now here are the values we talked about above, regarding troops:
Troops Attack Power and Defense Power
- Infantry -> 30 Attack power, 20 Defence power
- Cavalry -> 50 Attack power, 30 Defence power
- Artillery -> 90 Attack power, 30 Defence power
- Assassins -> 150 Attack power, 25 Defence power
- Bowmen -> 10 Attack power, 35 Defence power
- Big Bowmen -> 15 Attack power, 55 Defence power
- Heavy Men -> 15 Attack power, 85 Defence power
- King’s Guard -> 30 Attack power, 155 Defence power
Troops Food Requirement (These are for EACH troop in your army)
Infantry -> 2 food units per hour
Cavalry -> 2.5 food units per hour
Artillery -> 4 food units per hour
Assassins -> 3 food units per hour
Bowmen -> 2 food units per hour
Big Bowmen -> 2 food units per hour
Heavy Men -> 4 food units per hour
King’s Guards -> 5 food units per hour
You can ask other players for advice, or post your own advice on our Forums, right here!